Six categories, strongest first

The six classic Teen Patti hand categories, shown from trail to high card.
The six classic Teen Patti hand categories, shown from trail to high card.
RankHandRecognitionExample
1Trail / trioThree equal ranksA♠ A♥ A♦
2Pure sequenceConsecutive ranks, one suit7♥ 8♥ 9♥
3Sequence / runConsecutive ranks, mixed suits4♣ 5♥ 6♠
4Colour / flushOne suit, not a sequence2♦ 7♦ J♦
5PairTwo equal ranksK♣ K♥ 4♠
6High cardNo category above appliesA♠ J♥ 8♣

Try a quick hand check

NO MONEY · NO ACCOUNT

Which category is stronger?

A pair of kings or an ace-high hand with no pair?

Choose an answer to see the explanation.

A-2-3 or A-K-Q: check the rule set

There is no safe universal answer for every table or app. Some documented traditional rules place A-2-3 first; other formats put A-K-Q first. Read the table’s rule panel before deciding between these two runs. Both can be recognised as sequences, but their relative order is a separate rule.

K-A-2 is not a normal consecutive run under the classic conventions described here. A special variation can change the game, so do not assume the same chart applies when jokers or named variations are active.

How to resolve comparisons inside a category

CategoryComparison to check
TrailCompare the repeated rank
Pure sequence / sequenceCompare run order under the table’s ace convention
Colour / high cardCompare highest cards, then second, then third
PairCompare the pair first, then the unmatched card

Two hands may remain equal after their ranks are compared. Do not invent a suit hierarchy to break the tie unless the actual rules specify one.

Three worked comparisons

  • 2♠ 2♥ 9♦ versus A♣ J♥ 8♠: the first hand is a pair; the second is high card. The pair is in the higher category.
  • 4♣ 5♥ 6♠ versus A♦ J♦ 8♦: a sequence is above a colour, even though the colour contains an ace.
  • K♣ K♥ 4♠ versus Q♠ Q♦ A♥: compare the pairs first. Kings rank above queens; the ace kicker does not change that.

What this chart does not tell you

A hand chart identifies relative categories. It does not predict the next deal, prove the fairness of an app or guarantee any result. The interactive examples are fixed educational questions; they neither simulate gambling nor award prizes. Traditional rule reference ↗.